D.W.I Chaos 
Particles animations
2013


 
Different Ways to Infinity

Focusing on the limits between scientific modelization and reality, theory and perception, the installation plays with different meanings of the endlessness. D.W.I gathers experiments as fictional strategies to generate infinity: The complexity of chaos, the space filling capacity of the rhombic dodecahedron, the replication of motorized mechanical systems as clones, or a machine’s effort to raise a pendulum against gravity. “The ancient alliance has been destroyed; man knows at last that he is alone in the universe’s indifferent immensity out of which he emerged only by chance” (Jacques Monod).

D.W.I Chaos

The 3d animations focus on computational fluid dynamics, which is a contemporary research field influenced by the chaos theory paradigm. The first video illustrates the behaviour of virtual volcanic smoke, which flows in different volumes. In these synthetic images, computation embraces the tangible in an impressive simulation of nature and reality.
In the second video, the explosion of millions of virtual particles creates complex forms.

“These machines and contraptions striving to achieve or illustrate the intricate webs of order and chaos within boundless states, in all their scale or complexity, are powerful objects. They strip away our anthropocentric view of nature, a reminder that it can be neither understood or controlled, making impossible the rationalist perspective. While reminding us of these harsh facts these tireless and pragmatic devices simultaneously communicate to us that they might be better suited to the task of grasping infinity than we are.”

Download “Different ways to infinity” by curator Mónica Bello about D.W.I

Credits
Different Ways to Infinity: Chaos by Félix Luque Sánchez in collaboration with Iñigo Bilbao
Iñigo Bilbao: 3d Animations

Technic: 2 videos. HD 1080p. Durations 04:03 & 04:30. 

Keywords
Computational Fluid Mechanics, Chaos Theory, 3ds Max, Krakatoa, Realflow

Photos during the BIAN 2014 @ MAC Montreal by Gridspace

A production of "secteur arts numériques, Fédération Wallonie-Bruxelles"
With the support of iMAL (FabLAB)